The 9th Annual AAAI Conference on Artificial intelligence and Interactive Digital Entertainment (AIIDE) is coming up from October 14-15. What’s the conference all about? It’s about bringing together artificial intelligence researchers with gaming developers. Some of the topics to be covered include AI and game aesthetics, AI in the game design process, AI and narrative technologies, and musical metacreation.
I did a little reading about the conference and some of the topic areas. I was interested to find out more about the narrative technologies domain. It turns out there’s a whole line of study that focuses on how software can be taught to generate believable stories (“narrative generation”). Research has been done, for example, on the use of Monte Carlo Tree Search techniques (a kind of search algorithm) to automate the creation of interactive story lines. These types of narratives can be used to improve user experiences inside a virtual gaming environment, or even for educational or training purposes.
Chances are good that there will also be presentations related to conversational agents in games and other virtual environments. Let’s hope that the AIIDE ’13 proceedings will be published and accessible to the public. In the meantime, it looks like you can follow some of the action on Twitter under the hashtag #AIIDE13.